Known Issues - Printable Version +- Eliot's Forum (https://eliotvu.com/forum) +-- Forum: UE Explorer (https://eliotvu.com/forum/forumdisplay.php?fid=1) +--- Forum: General (https://eliotvu.com/forum/forumdisplay.php?fid=3) +---- Forum: Issues (https://eliotvu.com/forum/forumdisplay.php?fid=4) +---- Thread: Known Issues (/showthread.php?tid=1) |
Known Issues - eliot - 03-03-2012 Here are the currently known issues with specific games or specific package version for that matter:
RE: Known Issues - eliot - 03-05-2012 I've fixed problem 1. At the same time I've fixed many issues for Gears of War 1, CrimesCraft and UT3. RE: Known Issues - Shooter19 - 03-06-2012 Looks like those GoW .u files were useful then RE: Known Issues - qount - 04-12-2012 In options if you disable linking and save your settings you get an error. Saved settings are also wiped. RE: Known Issues - eliot - 04-12-2012 (04-12-2012, 06:33 AM)qount Wrote: In options if you disable linking and save your settings you get an error. Saved settings are also wiped. Thanks for reporting this! RE: Known Issues - qount - 04-12-2012 No problem. Re-enabling linking and saving gives no errors. RE: Known Issues - eliot - 05-30-2012 Damn noticed more issues with the decompiler Added em to the list. RE: Known Issues - MonsOlympus - 05-30-2012 Indice out of bounds exception missing? RE: Known Issues - eliot - 07-26-2012 (05-30-2012, 08:13 PM)MonsOlympus Wrote: Indice out of bounds exception missing? Care to eloborate? Added another issue to the list :'( RE: Known Issues - Enxaqca - 08-25-2012 Hi Eliot! Thanks for your wonderfull tool. I'd like to report an issue. All the #EXEC and // (coments) lines are not decompiled/shown by UExplorer. I'm using UExplorer on .u files made to UT2004. Example: Result with UExplorer: class VVMut extends Mutator hidecategories(Movement,Collision,Lighting,LightColor,Karma,Force); Result with WoT Greal Advanced Exporter: class VVMut extends Mutator; #exec OBJ LOAD FILE=TEXTURES\ColorVehicleSkins.utx PACKAGE=VividVehiclesv1_1.ColorVehicleSkins Is there a way to fix it? Thanks in advance! RE: Known Issues - eliot - 08-25-2012 (08-25-2012, 03:11 AM)Enxaqca Wrote: Hi Eliot!Right click the class in UE Explorer and select "View Script". #exec lines don't exist once compiled, the only way to see them is by viewing the exported Script object. RE: Known Issues - eliot - 12-14-2012 Closing this thread, it doesn't serve any purpose anymore. See the "Submitting issues" thread. |