APB: All Points Bulletin Support - Printable Version +- Eliot's Forum (https://eliotvu.com/forum) +-- Forum: UE Explorer (https://eliotvu.com/forum/forumdisplay.php?fid=1) +--- Forum: General (https://eliotvu.com/forum/forumdisplay.php?fid=3) +---- Forum: Game Support (https://eliotvu.com/forum/forumdisplay.php?fid=5) +---- Thread: APB: All Points Bulletin Support (/showthread.php?tid=26) |
APB: All Points Bulletin Support - eliot - 05-17-2012 APB: All Points Bulletin is supported in 1.1(Not released yet) However like most supported games, it's not completely supported as in some objects might fail to decompile, but good enough to be useful. UE Explorer is mostly aimed to work 100% on Epic Games packages, not third parties, but I will do my best For example with this game, all UnrealScript States code fails as well some bits of random functions, although most functions in APB are Native. Classes have some issues at the high level as well, but they are decompileable, things like Implements(...) might not be decompiled etc, and defaultproperties(unless you decompile them using Tables->Exports) Will keep this thread updated when support is improved! And here's an example, with a nice function but horrible state: Code: function bool CanPlayerInstantRestart() RE: APB: All Points Bulletin Support - eliot - 05-18-2012 Fixed the horrible state codes. Lesser classes throw exceptions now. APB packages version 31 supported! Generations are properly read now. Supported many swapped byte tokens. RE: APB: All Points Bulletin Support - Luna - 03-20-2016 APB: All Points Bulletin 1.4.1 and Reloaded no longer work. Code: Thrown by:LoadPackage 1.4.1 .u files: https://mega.nz/#!qsxQXDYZ!QjQlN0PtEiIXrZir1q3qC_NVL0A1joQs-4xzDb39LF8 Reloaded .u files: https://mega.nz/#!ehBjQbCZ!oMvu-PEa8VE5emzEm9PSoAeT9ulJIPp6ejTrxJJo9vM |