trying to check an obfuscated gamemode from ue1 - Printable Version +- Eliot's Forum (https://eliotvu.com/forum) +-- Forum: UE Explorer (https://eliotvu.com/forum/forumdisplay.php?fid=1) +--- Forum: General (https://eliotvu.com/forum/forumdisplay.php?fid=3) +--- Thread: trying to check an obfuscated gamemode from ue1 (/showthread.php?tid=531) |
trying to check an obfuscated gamemode from ue1 - rubening87 - 03-05-2023 i need to check this function. Code: function ServerMove(float TimeStamp, Vector =?, Vector =?, bool =?, bool =?, bool =?, bool =? RE: trying to check an obfuscated gamemode from ue1 - eliot - 03-19-2023 If you need to de-obfuscate the code you will have to edit the UELib.dll See: https://github.com/EliotVU/Unreal-Library/blob/840ec14bbe4c439b9c334d11f3a2ba1859b30086/src/Core/Tables/UNameTableItem.cs#L32 In older builds there was a de-obfuscator script you could enable (https://github.com/EliotVU/Unreal-Library/blob/b7becc2f62ea1fc781e61a807aa12387b463eb19/src/Core/Tables/UNameTableItem.cs#L51) As for the exception messages, this depends on what is causing the issue, the obfuscation? Unsupported instructions set? Or maybe the author added misleading instructions on purpose (like ClanManager for UT2004 did) RE: trying to check an obfuscated gamemode from ue1 - rubening87 - 05-30-2024 shame on me, i didnt check this until now so basically i should rebuild the dll from those repositories? i rly have no clue how to compile c++ stuff. i tried to download it, but it gave me a nuke file. is there a way i could simply get the dll i need to replace for the original one? i wanna see if i could get it to see the obfuscated code. ... and... is there any way to extract all UC from the package at once? instead of saving each uc class (with ueexplorer of course)? edit: by the way i tried Extract.exe(from https://www.gildor.org/downloads) on this obfuscated .u package and it managed to see al lthe variable names and use "name#" which is better than those signs and garbage characters. but it gives me a lot of type of files .class .sound .function .textbuffer etc.. what are these files for? can i do something with them(Extracted folder and files)? |