can't open xxx file - Printable Version +- Eliot's Forum (https://eliotvu.com/forum) +-- Forum: UE Explorer (https://eliotvu.com/forum/forumdisplay.php?fid=1) +--- Forum: General (https://eliotvu.com/forum/forumdisplay.php?fid=3) +---- Forum: Issues (https://eliotvu.com/forum/forumdisplay.php?fid=4) +---- Thread: can't open xxx file (/showthread.php?tid=87) |
can't open xxx file - JackChen - 10-16-2013 Hello, I have a problem, that I can't open the .xxx file in the Infinity Blade II zip package, such as Core.xxx. I don't know whether it can support ? Can you help me ? thanks. RE: can't open xxx file - eliot - 10-17-2013 (10-16-2013, 12:34 PM)JackChen Wrote: Hello, I have a problem, that I can't open the .xxx file in the Infinity Blade II zip package, such as Core.xxx. I don't know whether it can support ? Can you help me ? thanks. .xxx files must be decompressed first, you can do that by downloading Unreal Package Decompressor from Gildor. RE: can't open xxx file - JackChen - 10-18-2013 .xxx files must be decompressed first, you can do that by downloading Unreal Package Decompressor from Gildor. [/quote] Thank you for reply! I had downloads Unreal Package Decompressor and i exec "decompress.exe -lzo GFxUI.xxx" and get a new file GFxUI.xxx. But I cant open it via UE Exploer -> File -> Open File, how can i open it ? please... RE: can't open xxx file - eliot - 10-19-2013 Rename .xxx to .u after doing that, I had assumed the decompressor did that by itself. RE: can't open xxx file - JackChen - 10-20-2013 I try that, but all classes's name is red under Objects->Classes, and there is only class define in every class, but there is not the other code. I think it is not normal. Can you tell me why? RE: can't open xxx file - eliot - 10-23-2013 Have you tried putting it on *Mobile* before opening it? It's at the bottom right. RE: can't open xxx file - JackChen - 10-23-2013 I can't find the "Mobile" options, only "PC" and "Console". It is successful when I choose "console". And I have other questions: 1. All of resources suffix in the "CookedIphone" directory is XXX, How can I distinguish which is code, upk or udk? 2. whether this tools only can check a single package ? There is no way to build the whole project? RE: can't open xxx file - eliot - 10-28-2013 (10-23-2013, 01:29 PM)JackChen Wrote: I can't find the "Mobile" options, only "PC" and "Console". It is successful when I choose "console". Yeah Console is right, my mistake there. 1. By typical file names such as "Game" and "startup". 2. Only single packages. |