11-04-2012, 05:00 AM
I have decided to make a small series of tutorials explaining the structure of Unreal Engine packages, though beware this will not be a full guide on the whole package structure data, there is no point in that as UE Explorer can understand most of this. The whole point is to help people understand the structures when modding the packages using hex-editing tools.
Here's the link =)
http://eliotvu.com/news/view/34/deserial...structures
Here's the link =)
http://eliotvu.com/news/view/34/deserial...structures