The following warnings occurred:
Warning [2] Undefined array key "previewpost" - Line: 164 - File: inc/plugins/htmlposts.php PHP 8.3.13 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/inc/plugins/htmlposts.php 164 errorHandler->error_callback
/inc/class_plugins.php 142 htmlposts_parse
/inc/class_parser.php 153 pluginSystem->run_hooks
/inc/functions_post.php 829 postParser->parse_message
/showthread.php 1121 build_postbit
Warning [2] Undefined array key "previewpost" - Line: 164 - File: inc/plugins/htmlposts.php PHP 8.3.13 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/inc/plugins/htmlposts.php 164 errorHandler->error_callback
/inc/class_plugins.php 142 htmlposts_parse
/inc/class_parser.php 153 pluginSystem->run_hooks
/inc/functions_post.php 829 postParser->parse_message
/showthread.php 1121 build_postbit
Warning [2] Undefined array key "previewpost" - Line: 164 - File: inc/plugins/htmlposts.php PHP 8.3.13 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/inc/plugins/htmlposts.php 164 errorHandler->error_callback
/inc/class_plugins.php 142 htmlposts_parse
/inc/class_parser.php 153 pluginSystem->run_hooks
/inc/functions_post.php 829 postParser->parse_message
/showthread.php 1121 build_postbit
Warning [2] Undefined array key "previewpost" - Line: 164 - File: inc/plugins/htmlposts.php PHP 8.3.13 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/inc/plugins/htmlposts.php 164 errorHandler->error_callback
/inc/class_plugins.php 142 htmlposts_parse
/inc/class_parser.php 153 pluginSystem->run_hooks
/inc/functions_post.php 829 postParser->parse_message
/showthread.php 1121 build_postbit




Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Command line arguments
#1
I looked around and could find barely any information on using UE Explorer from the command line. Is there a way I could get it to export the classes from a package into a folder? I managed to find a combination earlier that seemed to attempt to do this, but it threw an error that it was not a .u file (the files I'm working with are .upk but I don't have a way to convert them or anything).

The end goal is I want to be able to export multiple revisions of a game over time and do diffs on the files to see what's been changed (not sure how effective it would be though).
Reply
#2
It's in the update notes, but I'll repeat it:

Make a new shortcut of UE Explorer and set the target as follows: "C:\Program Files (x86)\UE Explorer\UE Explorer.exe" "C:\UT2004\System\Core.u" -console -export=classes
Reply
#3
Hmm, then I did have it right... I just get this error when I try to use it with the files I'm working with, figured I was just missing an argument. I think it's because UE Explorer dose not like the format. In the GUI I get a warning about an unknown package signature, it works just find if I tell it to continue anyway, but I can't do that here so it bombs.

Code:
Exporting package H:\Hawken\CLNEW\Decompressed\Alleys_Hangar.upk
An exception occurred while exporting H:\Hawken\CLNEW\Decompressed\Alleys_Hangar.upk
System.IO.FileLoadException: H:\Hawken\CLNEW\Decompressed\Alleys_Hangar.upk isn't a UnrealPackage file!
   at UELib.UPackageStream..ctor(String path, FileMode mode, FileAccess access)
   at UELib.UnrealPackage.DeserializePackage(String packagePath, FileAccess fileAccess)
   at UEExplorer.UI.Main.ProgramConsole.ProgramConsole_Shown(Object sender, EventArgs e)
Reply
#4
Ah, indeed that won't work. You can hex edit the file's signature it's the first 4 bytes, change it to C1832A9E from 8C9231EA
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)