Hey Eliot, again thx for that amazing Program.
I'm now whas able to do what i whas needed thx to you,
your program show almost all.
But a got little trouble, i'm little stuck - i have
http://gyazo.com/443519f02998ffc834c8a894878a1451
5490 sprites and theyr propreties, and its kind'a very hard for me and it takes a lot of time to find the sprite i need, i'm making hex editing,
and i need to look at sprite, to see how it changes, cause the algoritm they use, for exmple in theyr script C0 may mean size scale, so it takes time to understand, but most time takes on numbers, for exmple i need 700, but there are only 600, 500, so i need to guess how much it is,
its take a lot of time to slide down and to find the right emitter, according to its export numbers,
is it possible to add this feature table, to see where am i,
and to move to the offset ?
http://gyazo.com/4fc8401496d334d7f53d71190b46eda2
Will save me a lot of time, and might not only to me, who are editing games(scripts) that doesn't have UCC make program.
thx
I'm now whas able to do what i whas needed thx to you,
your program show almost all.
But a got little trouble, i'm little stuck - i have
http://gyazo.com/443519f02998ffc834c8a894878a1451
5490 sprites and theyr propreties, and its kind'a very hard for me and it takes a lot of time to find the sprite i need, i'm making hex editing,
and i need to look at sprite, to see how it changes, cause the algoritm they use, for exmple in theyr script C0 may mean size scale, so it takes time to understand, but most time takes on numbers, for exmple i need 700, but there are only 600, 500, so i need to guess how much it is,
its take a lot of time to slide down and to find the right emitter, according to its export numbers,
is it possible to add this feature table, to see where am i,
and to move to the offset ?
http://gyazo.com/4fc8401496d334d7f53d71190b46eda2
Will save me a lot of time, and might not only to me, who are editing games(scripts) that doesn't have UCC make program.
thx