04-07-2012, 03:42 AM
(This post was last modified: 04-09-2012, 01:19 PM by titegtnodI.)
Code:
PlaySound(Roam, SLOT_Talk, 0.02 * Mass,,, VoicePitch);
decompiles to:
Code:
PlaySound(Roam, 5, 0.02 * Mass,,, VoicePitch);
I think this is how it works:
Code:
1 = SLOT_Misc
2 = SLOT_Pain
3 = SLOT_Interact
4 = SLOT_Ambient
5 = SLOT_Talk
6 = SLOT_Interface
It won't recompile with the value, it needs the constant.
Edit:
I think 0 is SLOT_None