03-03-2013, 09:07 AM
(02-10-2013, 07:07 AM)bokauk Wrote: Glad I can help in some way and thanks for looking into those issues
I've got a few other minor suggestions:
4. For the "Dump Bytes" feature, change the delimiter to a space " ", rather than a hyphen "-". That would make it possible to copy/paste it straight into hex editors, instead of having to perform a search and replace on it first. Perhaps have an option to set the delimiter in the options page?
5. Display the full path of the file in "Recently Opened". If I've opened two files with the same name in different locations (originals and modded files), there's no way of knowing which is which.
6. Allow multiple instances of UE Explorer. I'm not sure if this is intentionally disabled or a bug.
7. Allow the UE Explorer window to be resized smaller.
Just minor/trivial things, but they often crop up as an inconvenience
4. I've noted this.
5. Noted as well.
6. Noted as well. Though this is a feature!
7. Maybe, anything smaller looks oddly, UE Explorer is designed to fit within the minimum size.
Also about streams being not closed, I have done some work on this although the big issue I'm having is that I'm not having this problem at all Oo all hex-editing tests(etc) seem to have no issue when UE Explorer has it open so I can't really know for sure if my solution fixes it for you, although for some reason it's still eating memory after closing so I assume it ain't fixed. I even tried to use some memory analyzers but well I fail at using those tools they seem quite confusing.