06-22-2014, 11:04 AM
(06-22-2014, 07:24 AM)TigerTiger Wrote: Edit: Just Donated 5 Euros. Will donate 50 more when I have a job.
Just following up on my post from Monday. A brief summary (2 or 3 sentences) of how Vanguard .U files are different from standard .U files would be helpful. And yes if you could upload the new .dll that will be nice, as the official server is going away July 31.
Thanks
The difference is rather really small, more a matter of removed data than added data. It's a shame to see yet another MMORPG shutdown.
Eliot.UELib update for Vanguard
The package format changes (based on UT2004's build):
1. The Count variable for every UArray was changed from an Index to an 32bit Integer, for example where ever an array was serialized like say an UEnum object the format would be an 32bit Integer (Count) and then followed by its type in this case a list of the type NameIndex which are either 1-5 or 4-8 bytes each multiplied by Count(kinda confusing but if you read my package format articles you'll understand). This change affects the following classes: UEnum(Enums list), and UClass(Hidecategories etc), and possibly more(classes that are not supported perhaps).
2. Changes in UStruct: CppText has been removed.
That's all that is different between Vanguard and UT2004's build.