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MKKE .xxx files
#1
Hi
I'm trying to open some .xxx files from Mortal Kombat Komplete Edition, lets say a Character file. I've decompressed it, renamed it to .u and made sure the UE explorer was set to Console before opening. Here's what I get:

"Thrown by:LoadPackage
at UEExplorer.UI.Tabs.UC_PackageExplorer.LoadPackage()
at UEExplorer.UI.ProgramForm.LoadFile(String fileName)System.IO.EndOfStreamException: Unable to read beyond the end of the stream.
at System.IO.BinaryReader.FillBuffer(Int32 numBytes)
at System.IO.BinaryReader.ReadUInt32()
at UELib.UnrealPackage.Deserialize(UPackageStream stream)
at UELib.UnrealLoader.LoadPackage(String packagePath, FileAccess fileAccess)
at UEExplorer.UI.Tabs.UC_PackageExplorer.LoadPackage()
Unable to read beyond the end of the stream."

Which is a real darn shame since I've used this tool to mod an incoherent pile of mess that was Aliens Colonial Marines, and pretty extensively too. I thought MK was supported? Anyways, can't open any file so far from this game. Any help?

I've sent a report too...
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Messages In This Thread
MKKE .xxx files - by xenon90 - 11-24-2014, 08:20 PM
RE: MKKE .xxx files - by eliot - 11-29-2014, 02:58 AM
RE: MKKE .xxx files - by xenon90 - 12-02-2014, 03:54 AM
RE: MKKE .xxx files - by eliot - 12-05-2014, 04:34 PM
RE: MKKE .xxx files - by xenon90 - 12-05-2014, 08:17 PM
RE: MKKE .xxx files - by eliot - 12-05-2014, 08:30 PM
RE: MKKE .xxx files - by xenon90 - 12-05-2014, 08:32 PM
RE: MKKE .xxx files - by xenon90 - 12-06-2014, 04:33 AM
RE: MKKE .xxx files - by eliot - 12-06-2014, 10:08 AM
RE: MKKE .xxx files - by xenon90 - 12-06-2014, 11:39 AM
RE: MKKE .xxx files - by eliot - 12-06-2014, 12:34 PM
RE: MKKE .xxx files - by eliot - 12-06-2014, 12:59 PM
RE: MKKE .xxx files - by xenon90 - 12-06-2014, 10:57 PM

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