09-28-2015, 11:46 AM
(09-28-2015, 05:00 AM)brumbrum Wrote: Hi Eliot !! It's since two days Im trying to open Core.u (already unpacked) in UE Explorer, but it gives me errors
I appreciate your effort making Eliot.dll source available through GitHub, already browsered the source to update it for for my game, anyway cant find a tutorial or explanation about how to add a support for a game...
So my last chance is to write to you here...
Game : Transformers: Fall of Cybertron
Game Engine : UE3
Release Date: half 2012
Core.u decompressed : https://www.sendspace.com/file/1fxt2j
Can you help me please? Is there a place with a tutorial/explanation on how to add support for a game? I'd like to know how to add support for them, so if I find a unsupported game i can add it
Thank you for your work!
Hey brumbrum.
I'll have a look right now and see if it's worth adding support for this game.
See this commit: https://github.com/EliotVU/Unreal-Librar...ce81931531 as a guide on how to add support for a game (vanguard in this case). Supporting a game can be as easy as changing some numbers(if you are lucky) but usually it takes quite a few modifications here and there, this of course all depends on how much things the developers of the particular game have changed the Unreal Engine's serialization code, in a lot of cases the games aren't worth the time it takes to reverse-engineer all the changes they've made. Of course there's also the UModel Viewer from Gildor which may be of great help as he already reverse-engineered most games.