04-20-2012, 03:13 AM
(04-12-2012, 05:59 AM)qount Wrote: How can you even tell the script files apart from the regular packages? They are all .xxx.
The basic UE3 ones are easy to tell (GameFramework, Core for example). When it comes to the others, the script packages are usually either the codename of the game followed by "game" and there is usually a secondary script package with stuff that is not required to be loaded into memory all the time. For example Infinity Blade 2's code name is "Sword", so SwordGame.xxx would be it's main script package