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trying to check an obfuscated gamemode from ue1
#3
shame on me, i didnt check this until now Big Grin
so basically i should rebuild the dll from those repositories? i rly have no clue how to compile c++ stuff. i tried to download it, but it gave me a nuke file. is there a way i could simply get the dll i need to replace for the original one? i wanna see if i could get it to see the obfuscated code. ... and... is there any way to extract all UC from the package at once? instead of saving each uc class (with ueexplorer of course)?


edit: by the way i tried Extract.exe(fromĀ https://www.gildor.org/downloads) on this obfuscated .u package and it managed to see al lthe variable names and use "name#" which is better than those signs and garbage characters.

but it gives me a lot of type of files .class .sound .function .textbuffer etc.. what are these files for? can i do something with them(Extracted folder and files)?
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RE: trying to check an obfuscated gamemode from ue1 - by rubening87 - 05-30-2024, 01:31 PM

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