Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Known Issues
#11
(08-25-2012, 03:11 AM)Enxaqca Wrote: Hi Eliot!
Thanks for your wonderfull tool.
I'd like to report an issue.

All the #EXEC and // (coments) lines are not decompiled/shown by UExplorer.
I'm using UExplorer on .u files made to UT2004.

Example:

Result with UExplorer:
class VVMut extends Mutator
hidecategories(Movement,Collision,Lighting,LightColor,Karma,Force);

Result with WoT Greal Advanced Exporter:
class VVMut extends Mutator;
#exec OBJ LOAD FILE=TEXTURES\ColorVehicleSkins.utx PACKAGE=VividVehiclesv1_1.ColorVehicleSkins

Is there a way to fix it?

Thanks in advance!
Right click the class in UE Explorer and select "View Script".

#exec lines don't exist once compiled, the only way to see them is by viewing the exported Script object.


Messages In This Thread
Known Issues - by eliot - 03-03-2012, 04:23 AM
RE: Known Issues - by eliot - 03-05-2012, 08:55 AM
RE: Known Issues - by Shooter19 - 03-06-2012, 12:18 AM
RE: Known Issues - by qount - 04-12-2012, 06:33 AM
RE: Known Issues - by eliot - 04-12-2012, 07:37 AM
RE: Known Issues - by qount - 04-12-2012, 07:42 AM
RE: Known Issues - by eliot - 05-30-2012, 05:27 PM
RE: Known Issues - by MonsOlympus - 05-30-2012, 08:13 PM
RE: Known Issues - by eliot - 07-26-2012, 09:50 AM
RE: Known Issues - by Enxaqca - 08-25-2012, 03:11 AM
RE: Known Issues - by eliot - 08-25-2012, 05:21 AM
RE: Known Issues - by eliot - 12-14-2012, 04:37 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)